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Removing excess topology from isosurfaces

  • California Institute of Technology
  • Computer Science Department
  • California Polytechnic State University, San Luis Obispo
  • Microsoft Research
  • University of Southern California
  • University of Southern California

Research output: Contribution to journal › Article › peer-review

195 Citations (Scopus)

Abstract

Many high-resolution surfaces are created through isosurface extraction from volumetric representations, obtained by 3D photography, CT, or MRI. Noise inherent in the acquisition process can lead to geometrical and topological errors. Reducing geometrical errors during reconstruction is well studied. However, isosurfaces often contain many topological errors in the form of tiny handles. These nearly invisible artifacts hinder subsequent operations like mesh simplification, remeshing, and parametrization. In this article we present a practical method for removing handles in an isosurface. Our algorithm makes an axis-aligned sweep through the volume to locate handles, compute their sizes, and selectively remove them. The algorithm is designed to facilitate out-of-core execution. It finds the handles by incrementally constructing and analyzing a Reeb graph. The size of a handle is measured by a short nonseparating cycle. Handles are removed robustly by modifying the volume rather than attempting "mesh surgery." Finally, the volumetric modifications are spatially localized to preserve geometrical detail. We demonstrate topology simplification on several complex models, and show its benefits for subsequent surface processing.

Original languageEnglish
Pages (from-to)190-208
Number of pages19
JournalACM Transactions on Graphics
Volume23
Issue number2
DOIs
Publication statusPublished - 1 Apr 2004
Externally publishedYes

Keywords

  • Genus reduction
  • Marching cubes
  • Surface reconstruction
  • Topological artifacts

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