Space-time editing of elastic motion through material optimization and reduction

  • Siwang Li
  • , Jin Huang
  • , Fernando De Goes
  • , Xiaogang Jin
  • , Hujun Bao
  • , Mathieu Desbrun

Research output: Contribution to journalConference articlepeer-review

Abstract

We present a novel method for elastic animation editing with spacetime constraints. In a sharp departure from previous approaches, we not only optimize control forces added to a linearized dynamic model, but also optimize material properties to better match user constraints and provide plausible and consistent motion. Our approach achieves efficiency and scalability by performing all computations in a reduced rotation-strain (RS) space constructed with both cubature and geometric reduction, leading to two orders of magnitude improvement over the original RS method. We demonstrate the utility and versatility of our method in various applications, including motion editing, pose interpolation, and estimation of material parameters from existing animation sequences.

Original languageEnglish
Article number108
JournalACM Transactions on Graphics
Volume33
Issue number4
DOIs
Publication statusPublished - 1 Jan 2014
Externally publishedYes
Event41st International Conference and Exhibition on Computer Graphics and Interactive Techniques, ACM SIGGRAPH 2014 - Vancouver, BC, Canada
Duration: 10 Aug 201414 Aug 2014

Keywords

  • Elastic animation
  • Model reduction
  • Motion editing
  • Space and time constraints

Fingerprint

Dive into the research topics of 'Space-time editing of elastic motion through material optimization and reduction'. Together they form a unique fingerprint.

Cite this