Steering behaviors for autonomous cameras

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The automated computation of appropriate viewpoints in complex 3D scenes is a key problem in a number of computer graphics applications. In particular, crowd simulations create visually complex environments with many simultaneous events for which the computation of relevant viewpoints remains an open issue. In this paper, we propose a system which enables the conveyance of events occurring in complex crowd simulations. The system relies on Reynolds' model of steering behaviors to control and locally coordinate a collection of camera agents similar to a group of reporters. In our approach, camera agents are either in a scouting mode, searching for relevant events to convey, or in a tracking mode following one or more unfolding events. The key benefit, in addition to the simplicity of the steering rules, holds in the capacity of the system to adapt to the evolving complexity of crowd simulations by self-organizing the camera agents to track interesting events.

Original languageEnglish
Title of host publicationProceedings - Motion in Games 2013, MIG 2013
Pages71-79
Number of pages9
DOIs
Publication statusPublished - 11 Dec 2013
Externally publishedYes
Event6th International Conference on Motion in Games, MIG 2013 - Dublin, Ireland
Duration: 7 Nov 20139 Nov 2013

Publication series

NameProceedings - Motion in Games 2013, MIG 2013

Conference

Conference6th International Conference on Motion in Games, MIG 2013
Country/TerritoryIreland
CityDublin
Period7/11/139/11/13

Keywords

  • boids
  • camera control
  • steering behavior

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