Subdivision-curve primitives: A new solution for interactive implicit modeling

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

To remain an attractive model, skeleton-based implicit surfaces have to allow the design and display of shapes at interactive rates. We focus on surfaces whose skeletons are graphs of interconnected curves. We present subdivision-curve primitives that rely on convolution for generating bulge-free and crease-free implicit surfaces. These surfaces are efficiently yet correctly displayed using local meshes around each curve that locally overlap in blending regions. Subdivision-curve primitives offer a practical solution to the unwanted-blending problem that ensures C/sup 1/ continuity everywhere. Moreover, they can be used to generate representations at different levels of detail, enabling the interactive display of at least a coarse version of the objects, whatever the performance of the workstation.

Original languageEnglish
Title of host publicationProceedings - International Conference on Shape Modeling and Applications, SMI 2001
Pages82-88
Number of pages7
DOIs
Publication statusPublished - 1 Dec 2001
Externally publishedYes
Event2001 International Conference on Shape Modeling and Applications - Shape Modeling International, SMI 2001 - Genova, Italy
Duration: 7 May 200111 May 2001

Publication series

NameProceedings - International Conference on Shape Modeling and Applications, SMI 2001

Conference

Conference2001 International Conference on Shape Modeling and Applications - Shape Modeling International, SMI 2001
Country/TerritoryItaly
CityGenova
Period7/05/0111/05/01

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