SuperPath: A necessary primitive for vector graphic formats

Jean Claude Moissinac, Cyril Concolato, Jean Le Feuvre

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Most 2D graphic languages deployed on the Internet today lack the ability to represent the topology of contiguous regions efficiently. This is becoming problematic with the growing number of map-based applications. In this paper, we introduce a new graphical primitive, called SuperPath, to extend existing languages for 2D vector graphics, such as SVG. This primitive provides a way to represent the contours in a 2D graphic with a set of reusable chunks of contour. We present the motivations for this work with examples of 2D maps and some associated problems related to their editing, rendering, or adaptation. We give some results, which were obtained using the new primitive.

Original languageEnglish
Title of host publication2nd International Conference on Advances in Multimedia, MMEDIA 2010
Pages191-195
Number of pages5
DOIs
Publication statusPublished - 10 Aug 2010
Externally publishedYes
Event2nd International Conferences on Advances in Multimedia, MMEDIA 2010 - Athens, Greece
Duration: 13 Jun 201019 Jun 2010

Publication series

Name2nd International Conference on Advances in Multimedia, MMEDIA 2010

Conference

Conference2nd International Conferences on Advances in Multimedia, MMEDIA 2010
Country/TerritoryGreece
CityAthens
Period13/06/1019/06/10

Keywords

  • Adaptation
  • Anti-aliasing
  • Map
  • Multimedia languages
  • Picture description languages
  • Vector graphic

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