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Synchronized delivery of 3D scenes with audio and video

  • Telecom Paris

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Nowadays, 3D graphics have established their presence on the web-alongside audio and video. In fact, 3D scenes are often used in conjunction with audio and video, to create virtual worlds. However, the diverse nature of these various media components raises synchronization and packaging challenges. In order to address these challenges, we propose packaging 3D scenes, with audio and video, inside MP4 containers. This way, the 3D and other media are delivered as a whole, and on the receiving end, we are able to extract and synchronize the content, from within the browser. In this paper, we explain our methodology, present an end-to-end example scenario, and its associated implementation, using open-source tools.

Original languageEnglish
Title of host publicationProceedings - Web3D 2015
Subtitle of host publication20th International Conference on 3D Web Technology
EditorsStephen N. Spencer
PublisherAssociation for Computing Machinery
Pages245-248
Number of pages4
ISBN (Electronic)9781450336475
DOIs
Publication statusPublished - 18 Jun 2015
Event20th International Conference on 3D Web Technology, Web3D 2015 - Heraklion, Crete, Greece
Duration: 18 Jun 201521 Jun 2015

Publication series

NameProceedings - Web3D 2015: 20th International Conference on 3D Web Technology
Volume2015-January

Conference

Conference20th International Conference on 3D Web Technology, Web3D 2015
Country/TerritoryGreece
CityHeraklion, Crete
Period18/06/1521/06/15

Keywords

  • HTML5
  • X3D
  • mp4
  • streaming
  • synchronization

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