The (In)Efficiency of interaction

Research output: Contribution to journalArticlepeer-review

Abstract

Evaluating higher-order functional programs through abstract machines inspired by the geometry of the interaction is known to induce space efficiencies, the price being time performances often poorer than those obtainable with traditional, environment-based, abstract machines. Although families of lambda-terms for which the former is exponentially less efficient than the latter do exist, it is currently unknown how general this phenomenon is, and how far the inefficiencies can go, in the worst case. We answer these questions formulating four different well-known abstract machines inside a common definitional framework, this way being able to give sharp results about the relative time efficiencies. We also prove that non-idempotent intersection type theories are able to precisely reflect the time performances of the interactive abstract machine, this way showing that its time-inefficiency ultimately descends from the presence of higher-order types.

Original languageEnglish
Article number51
JournalProceedings of the ACM on Programming Languages
Volume5
Issue numberPOPL
DOIs
Publication statusPublished - 1 Jan 2021

Keywords

  • geometry of interaction
  • lambda-calculus
  • machines

Fingerprint

Dive into the research topics of 'The (In)Efficiency of interaction'. Together they form a unique fingerprint.

Cite this