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The number of lines tangent to arbitrary convex polyhedra in 3D

  • H. Brönnimann
  • , O. Devillers
  • , V. Dujmović
  • , H. Everett
  • , M. Glisse
  • , X. Goaoc
  • , S. Lazard
  • , H. S. Na
  • , S. Whitesides
  • Polytechnic University
  • INRIA
  • McGill University
  • INRIA Institut National de Recherche en Informatique et en Automatique
  • Soongsil University

Research output: Contribution to conferencePaperpeer-review

2 Citations (Scopus)

Abstract

We prove that the lines tangent to four possibly intersecting convex polyhedra in ℝR3 with n edges in total form θ(n 2) connected components in the worst case. In the generic case, each connected component is a single line, but our result still holds for arbitrary degenerate scenes. More generally, we show that a set of κ convex polyhedra with a total of n edges admits, in the worst case, θ(n 2κ2) connected components of (possibly occluded) lines tangent to any four of these polyhedra. We also show a lower bound of Ω(n2κ2) on the number of non-occluded maximal line segments tangent to any four of these κ convex polyhedra.

Original languageEnglish
Pages46-55
Number of pages10
DOIs
Publication statusPublished - 1 Jan 2004
EventProceedings of the Twentieth Annual Symposium on Computational Geometry (SCG'04) - Brooklyn, NY, United States
Duration: 9 Jun 200411 Jun 2004

Conference

ConferenceProceedings of the Twentieth Annual Symposium on Computational Geometry (SCG'04)
Country/TerritoryUnited States
CityBrooklyn, NY
Period9/06/0411/06/04

Keywords

  • 3D visibility
  • Computational geometry
  • Visibility complex
  • Visual events

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