TY - GEN
T1 - The Outcome of a Week of Intensive Cognitive Stimulation in an Elderly Care Setup
T2 - 27th IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN 2018
AU - Agrigoroaie, Roxana
AU - Tapus, Adriana
N1 - Publisher Copyright:
© 2018 IEEE.
PY - 2018/11/6
Y1 - 2018/11/6
N2 - In the context of a worldwide aging population, it is important to find solutions to help the elderly maintain their cognitive functions. This research was done in the context of the ENRICHME. We investigate the outcome of a 5 day intensive cognitive stimulation with an elderly individual. Each day was composed of two sessions (one at 11am, and one at 3pm). During each session the participant played three cognitive games (i.e., digit cancellation, integer matrix task, Stroop game), two of them having two difficulty levels. The mood of the participant was also recorded before and after each interaction session. Evidence was found that even after a few sessions, the performance of the participant increased for all games. The performance of each game and each difficulty level was analyzed based on the interaction time (1lam or 3pm) and the interaction day. A detailed analysis of the performance is presented together with a discussion of these results.
AB - In the context of a worldwide aging population, it is important to find solutions to help the elderly maintain their cognitive functions. This research was done in the context of the ENRICHME. We investigate the outcome of a 5 day intensive cognitive stimulation with an elderly individual. Each day was composed of two sessions (one at 11am, and one at 3pm). During each session the participant played three cognitive games (i.e., digit cancellation, integer matrix task, Stroop game), two of them having two difficulty levels. The mood of the participant was also recorded before and after each interaction session. Evidence was found that even after a few sessions, the performance of the participant increased for all games. The performance of each game and each difficulty level was analyzed based on the interaction time (1lam or 3pm) and the interaction day. A detailed analysis of the performance is presented together with a discussion of these results.
U2 - 10.1109/ROMAN.2018.8525533
DO - 10.1109/ROMAN.2018.8525533
M3 - Conference contribution
AN - SCOPUS:85058099035
T3 - RO-MAN 2018 - 27th IEEE International Symposium on Robot and Human Interactive Communication
SP - 814
EP - 819
BT - RO-MAN 2018 - 27th IEEE International Symposium on Robot and Human Interactive Communication
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 27 August 2018 through 31 August 2018
ER -