Abstract
After decennia of developing leading-edge 2D video compression technologies, the Moving Picture Expert Group (MPEG) is currently working on the new era of coding for immersive applications, referred to as MPEG-I, where “I” refers to the “Immersive” aspects. It ranges from 360° video with head-mounted displays to free navigation in 3D space with head-mounted and 3D light field displays. Two families of coding approaches, covering typical industrial workflows, are currently considered for standardization-MultiView + Depth (MVD) Video Coding and Point Cloud Coding-both supporting high-quality rendering at bitrates of up to a couple of hundreds of megabits per second. This paper provides a technical/historical overview of the acquisition, coding, and rendering technologies considered in the MPEG-I standardization activities.
| Original language | English |
|---|---|
| Pages (from-to) | 33-39 |
| Number of pages | 7 |
| Journal | SMPTE Motion Imaging Journal |
| Volume | 128 |
| Issue number | 10 |
| DOIs | |
| Publication status | Published - 1 Nov 2019 |
| Externally published | Yes |
Keywords
- 3/6 Degrees of Freedom (3/6-DoF)
- Depth image-based rendering (DIBR)
- Moving Picture Expert Group immersive (MPEG-I) video compression
- Point cloud coding (PCC)