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Variational shape approximation

  • Duke University
  • INRIA
  • University of Southern California

Research output: Contribution to conference › Paper › peer-review

385 Citations (Scopus)

Abstract

A method for concise, faithful approximation of complex 3D datasets is key to reducing the computational cost of graphics applications. Despite numerous applications ranging from geometry compression to reverse engineering, efficiently capturing the geometry of a surface remains a tedious task. In this paper, we present both theoretical and practical contributions that result in a novel and versatile framework for geometric approximation of surfaces. We depart from the usual strategy by casting shape approximation as a variational geometric partitioning problem. Using the concept of geometric proxies, we drive the distortion error down through repeated clustering of faces into best-fitting regions. Our approach is entirely discrete and error-driven, and does not require parameterization or local estimations of differential quantities. We also introduce a new metric based on normal deviation, and demonstrate its superior behavior at capturing anisotropy.

Original languageEnglish
Pages905-914
Number of pages10
DOIs
Publication statusPublished - 1 Dec 2004
Externally publishedYes
EventACM SIGGRAPH 2004, SIGGRAPH 2004 - Los Angeles, CA, United States
Duration: 8 Aug 2004 → 12 Aug 2004

Conference

ConferenceACM SIGGRAPH 2004, SIGGRAPH 2004
Country/TerritoryUnited States
CityLos Angeles, CA
Period8/08/04 → 12/08/04

Keywords

  • Anisotropic remeshing
  • Geometric approximation
  • Geometric error metrics
  • Lloyd's clustering algorithm
  • Surfaces

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