Vector Balancing Games with Aging

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Abstract

In this article we study an extension of the vector balancing game investigated by Spencer and Olson (which corresponds to the on-line version of the discrepancy problem for matrices). We assume that decisions in earlier rounds become less and less important as the game continues. For an aging parameter q ≥ 1 we define the current move to be q times more important than the previous one. We consider two variants of this problem: First, the objective is a balanced partition at the end of the game, and second, it is to ensure a balanced partition throughout the game. We concentrate on the case q ≥ 2. We give an optimal solution for the first problem and a nearly optimal one for the second.

Original languageEnglish
Pages (from-to)219-233
Number of pages15
JournalJournal of Combinatorial Theory. Series A
Volume95
Issue number2
DOIs
Publication statusPublished - 1 Jan 2001
Externally publishedYes

Keywords

  • Discrepancy
  • On-line algorithms
  • Vector balancing games

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