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Video inpainting of complex scenes

  • Alasdair Newson
  • , AndréS Almansa
  • , Matthieu Fradet
  • , Yann Gousseau
  • , Patrick Pérez

Research output: Contribution to journalArticlepeer-review

Abstract

We propose an automatic video inpainting algorithm which relies on the optimization of a global, patch-based functional. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such as the correct reconstruction of dynamic textures, multiple moving objects, and moving background. Furthermore, we achieve this in an order of magnitude less execution time with respect to the state-of-the-art. We are also able to achieve good quality results on high-definition videos. Finally, we provide specific algorithmic details to make implementation of our algorithm as easy as possible. The resulting algorithm requires no segmentation or manual input other than the definition of the inpainting mask and can deal with a wider variety of situations than is handled by previous work.

Original languageEnglish
Pages (from-to)1993-2019
Number of pages27
JournalSIAM Journal on Imaging Sciences
Volume7
Issue number4
DOIs
Publication statusPublished - 14 Oct 2014
Externally publishedYes

Keywords

  • Moving background
  • Patch-based inpainting
  • Video inpainting
  • Video textures

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