Abstract
The class of visibly pushdown languages has been recently defined as a subclass of context-free languages with desirable closure properties and tractable decision problems. We study visibly pushdown games, which are games played on visibly pushdown systems where the winning condition is given by a visibly pushdown language. We establish that, unlike pushdown games with pushdown winning conditions, visibly pushdown games are decidable and are 2EXPTIME-complete. We also show that pushdown games against LTL specifications and CARET specifications are 3EXPTIME-complete. Finally, we establish the topological complexity of visibly pushdown languages by showing that they are a subclass of Boolean combinations of Σ3 sets. This leads to an alternative proof that visibly pushdown automata are not determinizable and also shows that visibly pushdown games are determined.
| Original language | English |
|---|---|
| Pages (from-to) | 408-420 |
| Number of pages | 13 |
| Journal | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
| Volume | 3328 |
| DOIs | |
| Publication status | Published - 1 Jan 2004 |
| Externally published | Yes |
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