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Personal profile

Damien Rohmer is a Professor of Computer Science at Ecole Polytechnique, part of Institut Polytechnique de Paris. His research lies in the Computer Graphics field, and revolves primarily around 3D Modeling, Deformation, and Animation of virtual content, with a keen interest in Real-Time Efficiency, Interactivity, and User Control. His previous research contributed to the Modeling and Animation of Virtual Characters, Developable Surfaces, 3D Garment models, and the Simulation of Natural Phenomena. His methodology typically couples procedural approaches and lightweight physics, with the use of appropriate geometrical representation featuring, for instance, hierarchical levels of detail and field-based representations. His work principally finds applications for entertainment production requiring efficiency and interactivity such as Animation Cinema, VFX, and Games, with publications in Graphics journals and venues including SIGGRAPH, Eurographics, SCA, and MIG. Additionally, he enjoys collaboration with other disciplines such as Medical Sciences, Math, or Design.

He obtained his PhD in 2011 from Grenoble University. He also holds an Engineering Degree from CPE Lyon in Computer Science and Electrical Engineering (2007), a Master in Optics, Image and Vision from Université Jean Monnet at Saint-Etienne (2007), and a Habilitation (HDR) from Grenoble University (2017). He is currently serving as Vice-President of the Department of Computer Science at Ecole Polytechnique (DIX), and leading the VISTA research team. He was a conference chair of SCA2017, program chair of MIG2021 and IMET2023, and is regularly part of multiple IPCs such as Eurographics, Pacific Graphics, SCA, MIG, Siggraph, and Siggraph Asia Posters, Shorts, and courses. At the national level, he has been part of the steering committee of AFIG - French Association in CG since 2015.

He is widely involved in education, encompassing teaching at various levels, including master and bachelor programs in CG, 3D animation, as well as Web Programming, and engages in tutoring numerous student projects. He also coordinates the Image, Vision, and Learning specialization at Ecole Polytechnique, and actively contributes to the organization of the Interaction, Graphics & Design Master program at IP Paris. He further enjoys proposing and developing open-source content and software to facilitate accessibility and re-usability for students and the scientific community. These include a set of open-source online course slides and practical exercises in CG and Animation, and an entire programming library framework (CGP). He is also the main developer of open community-driven listings for existing Graphics companies, available positions, French research teams, and educational content.

Intérêts de la recherche

Damien Rohmer is a Professor of Computer Science at École Polytechnique. He is doing research on Computer Graphics, espcially within 3D Modeling, Deformation, and Animation of virtual content, with a specific interest for Real-Time Efficiency, Interactivity and User Control. His previous researches contributed to the Modeling and Animation of Virtual Character, Developable Surface, 3D Garment models, and to the Simulation of Natural Phenomena. His method couples procedural approaches and lightweight physics, with the use of appropriate geometrical representation featuring for instance hierarchical level of details and field based representations. His work principally finds applications for entertainment production requiring efficiency and interactivity such as Animation Cinema, VFX, and Games, with publications in Graphics journals and venues including SIGGRAPH, Eurographics, SCA and MIG. He also works on other disciplines such as Medical Sciences, Math, or Design. Damien Rohmer obtained his PhD in 2011 from Grenoble University. He also hold an Engineering Degree from CPE Lyon in Computer Science and Electrical Engineering (2007), a Master in Optics, Image and Vision from Université Jean Monnet at Saint-Etienne (2007), and a Habilitation (HDR) from Grenoble University (2017). He is currently the Vice-President of the Department of Computer Science at École Polytechnique, and leading the VISTA research team. He was conference chair of SCA2017, program chair of MIG2021 and IMET2023, and is regularly part of multiple IPC such as Eurographics, Pacific Graphics, SCA, MIG, Siggraph and Siggraph Asia Posters, Shorts and courses. At the national level, he has been part of the steering comity of AFIG - French Association in CG since 2015. He is widely involved into education, encompassing teaching at various level, including master and bachelor programs in CG, 3D animation, as well as Web Programming, and engage in tutoring numerous student projects. He is also coordinating the Image, Vision and Learning specialization at École Polytechnique, and actively contributes to the organization of the Interaction, Graphics & Design Master program at IP Paris. He further enjoys proposing and developing open-source content and softwares in order to facilitate accessibility and re-usability to students and the scientific community. These include a set of open-source online course slides and practical exercises in CG and Animation, and an entire programming library framework (CGP). In addition, he is the main developer of open community-driven listings for existing Graphics companies, available positions, French research teams, and educational content.

Qualification académique

HDR (PhD Supervision Credentials)

Empreinte digitale

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