Résumé
We present a variational framework to estimate super-resolved texture maps on a 3D geometry model of a surface from multiple images. Given the calibrated images and the reconstructed geometry, the proposed functional is convex in the super-resolution texture. Using a conformal atlas of the surface, we transform the model from the curved geometry to the flat charts and solve it using state-of-the-art and provably convergent primal-dual algorithms. In order to improve image alignment and quality of the texture, we extend the functional to also optimize for a normal displacement map on the surface as well as the camera calibration parameters. Since the sub-problems for displacement and camera parameters are non-convex, we revert to relaxation schemes in order to robustly estimate a minimizer via sequential convex programming. Experimental results confirm that the proposed super-resolution framework allows to recover textured models with significantly higher level-of-detail than the individual input images.
| langue originale | Anglais |
|---|---|
| Pages (de - à) | 172-191 |
| Nombre de pages | 20 |
| journal | International Journal of Computer Vision |
| Volume | 106 |
| Numéro de publication | 2 |
| Les DOIs | |
| état | Publié - 1 janv. 2014 |
| Modification externe | Oui |
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Examiner les sujets de recherche de « A super-resolution framework for high-accuracy multiview reconstruction ». Ensemble, ils forment une empreinte digitale unique.Contient cette citation
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