Résumé
Numerical simulation methods regarding fabric and cloth draping are generally based on mechanical models. These models are usually applied to uniform grids representing the true geometry of the fabric. Fabrics being a very flexible material, wrinkles appear on its surface when submitted to free or constrained motion. The main problem of the simulation is to represent realistically cloth surface motion. This is strongly dependent on the surface discretization. We present a new cloth animation scheme based on adaptive surface discretization. It can be seen as a multi-grid method which allows us to obtain realistic simulations. We propose also a new mechanical model well suited to our adaptive meshing strategy. A numerical example is given to show the efficiency of the method.
| Titre traduit de la contribution | Simulation du drapé des tissus par maillages adaptatifs |
|---|---|
| langue originale | Anglais |
| Pages (de - à) | 561-566 |
| Nombre de pages | 6 |
| journal | Comptes Rendus Mathematique |
| Volume | 335 |
| Numéro de publication | 6 |
| Les DOIs | |
| état | Publié - 15 sept. 2002 |
| Modification externe | Oui |
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