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Animation synthesis triggered by vocal mimics

  • CNRS

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Résumé

We propose a method leveraging the naturally time-related expressivity of our voice to control an animation composed of a set of short events. The user records itself mimicking onomatopoeia sounds such as "Tick", "Pop", or "Chhh" which are associated with specific animation events. The recorded soundtrack is automatically analyzed to extract every instant and types of sounds. We finally synthesize an animation where each event type and timing correspond with the soundtrack. In addition to being a natural way to control animation timing, we demonstrate that multiple stories can be efficiently generated by recording different voice sequences. Also, the use of more than one soundtrack allows us to control different characters with overlapping actions.

langue originaleAnglais
titreProceedings - MIG 2019
Sous-titreACM Conference on Motion, Interaction, and Games
rédacteurs en chefStephen N. Spencer
EditeurAssociation for Computing Machinery, Inc
ISBN (Electronique)9781450369947
Les DOIs
étatPublié - 28 oct. 2019
Evénement2019 ACM Conference on Motion, Interaction, and Games, MIG 2019 - Newcastle upon Tyne, Royaume-Uni
Durée: 28 oct. 201930 oct. 2019

Série de publications

NomProceedings - MIG 2019: ACM Conference on Motion, Interaction, and Games

Une conférence

Une conférence2019 ACM Conference on Motion, Interaction, and Games, MIG 2019
Pays/TerritoireRoyaume-Uni
La villeNewcastle upon Tyne
période28/10/1930/10/19

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