Résumé
The aim of this article is to investigate the changes brought about by online 3D printing platforms in co-creation and user innovation. As doing so requires a thorough understanding of the level of user involvement in productive processes and a clear view of the nature of co-creative processes, this article provides a 'prosumption' framework and a typology of co-creation activities. Then, based on case studies of 22 online 3D printing platforms, a service-based taxonomy of these platforms is constructed. The taxonomy and typology are then matched to investigate the role played by online 3D platforms in regard to the various types of co-creation activities and, consequently, how this impacts user innovation.
| langue originale | Anglais |
|---|---|
| Pages (de - à) | 90-102 |
| Nombre de pages | 13 |
| journal | Journal of Engineering and Technology Management - JET-M |
| Volume | 37 |
| Les DOIs | |
| état | Publié - 1 juil. 2015 |
| Modification externe | Oui |
SDG des Nations Unies
Ce résultat contribue à ou aux Objectifs de développement durable suivants
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SDG 9 Industrie, innovation et infrastructure
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