Passer à la navigation principale Passer à la recherche Passer au contenu principal

Cost-optimal trees for ray shooting

  • Polytechnic University

Résultats de recherche: Le chapitre dans un livre, un rapport, une anthologie ou une collectionChapitreRevue par des pairs

Résumé

Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applications, e.g., radio propagation simulation. Aronov and Fortune were the first to guarantee an overall performance within a constant factor of optimal in the following model of computation: build a triangulation compatible with the scene, and shoot rays by locating origin and traversing until hit is found. Triangulations are not a very popular model in computer graphics, but space decompositions like kd-trees and octrees are used routinely. Aronov et al. [1] developed a cost measure for such decompositions, and proved it to reliably predict the average cost of ray shooting. In this paper, we address the corresponding optimization problem, and more generally d-dimensional trees with the cost measure of [1] as the optimizing criterion. We give a construction of quadtrees and octrees which yields cost O(M), where M is the infimum of the cost measure on all trees, for points or for (d - 1)-simplices. Sometimes, a balance condition is important. (Informally, balanced trees ensures that adjacent leaves have similar size.) We also show that rebalancing does not affect the cost by more than a constant multiplicative factor, for both points and (d - 1)-simplices. To our knowledge, these are the only results that provide performance guarantees within approximation factor of optimality for 3-dimensional ray shooting with the octree model of computation.

langue originaleAnglais
titreLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
rédacteurs en chefMartin Farach-Colton
EditeurSpringer Verlag
Pages349-358
Nombre de pages10
ISBN (imprimé)3540212582, 9783540212584
Les DOIs
étatPublié - 1 janv. 2004

Série de publications

NomLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2976
ISSN (imprimé)0302-9743
ISSN (Electronique)1611-3349

Empreinte digitale

Examiner les sujets de recherche de « Cost-optimal trees for ray shooting ». Ensemble, ils forment une empreinte digitale unique.

Contient cette citation