TY - GEN
T1 - Cross-standard user description in mobile, medical oriented virtual collaborative environments
AU - Ganji, Rama Rao
AU - Mitrea, Mihai
AU - Joveski, Bojan
AU - Chammem, Afef
PY - 2015/1/1
Y1 - 2015/1/1
N2 - By combining four different open standards belonging to the ISO/IEC JTC1/SC29 WG11 (a.k.a. MPEG) and W3C, this paper advances an architecture for mobile, medical oriented virtual collaborative environments. The various users are represented according to MPEG-UD (MPEG User Description) while the security issues are dealt with by deploying the WebID principles. On the server side, irrespective of their elementary types (text, image, video, 3D, ...), the medical data are aggregated into hierarchical, interactive multimedia scenes which are alternatively represented into MPEG-4 BiFS or HTML5 standards. This way, each type of content can be optimally encoded according to its particular constraints (semantic, medical practice, network conditions, etc.). The mobile device should ensure only the displaying of the content (inside an MPEG player or an HTML5 browser) and the capturing of the user interaction. The overall architecture is implemented and tested under the framework of the MEDUSA European project, in partnership with medical institutions. The testbed considers a server emulated by a PC and heterogeneous user devices (tablets, smartphones, laptops) running under iOS, Android and Windows operating systems. The connection between the users and the server is alternatively ensured by WiFi and 3G/4G networks.
AB - By combining four different open standards belonging to the ISO/IEC JTC1/SC29 WG11 (a.k.a. MPEG) and W3C, this paper advances an architecture for mobile, medical oriented virtual collaborative environments. The various users are represented according to MPEG-UD (MPEG User Description) while the security issues are dealt with by deploying the WebID principles. On the server side, irrespective of their elementary types (text, image, video, 3D, ...), the medical data are aggregated into hierarchical, interactive multimedia scenes which are alternatively represented into MPEG-4 BiFS or HTML5 standards. This way, each type of content can be optimally encoded according to its particular constraints (semantic, medical practice, network conditions, etc.). The mobile device should ensure only the displaying of the content (inside an MPEG player or an HTML5 browser) and the capturing of the user interaction. The overall architecture is implemented and tested under the framework of the MEDUSA European project, in partnership with medical institutions. The testbed considers a server emulated by a PC and heterogeneous user devices (tablets, smartphones, laptops) running under iOS, Android and Windows operating systems. The connection between the users and the server is alternatively ensured by WiFi and 3G/4G networks.
KW - Application virtualization
KW - HTML5
KW - MEDUSA
KW - MPEG-4
KW - MPEG-UD
KW - Remote desktop protocol
KW - W3C
KW - WebID
UR - https://www.scopus.com/pages/publications/84926637104
U2 - 10.1117/12.2081177
DO - 10.1117/12.2081177
M3 - Conference contribution
AN - SCOPUS:84926637104
T3 - Proceedings of SPIE - The International Society for Optical Engineering
BT - Proceedings of SPIE-IS and T Electronic Imaging - Mobile Devices and Multimedia
A2 - Creutzburg, Reiner
A2 - Akopian, David
PB - SPIE
T2 - Mobile Devices and Multimedia: Enabling Technologies, Algorithms, and Applications 2015
Y2 - 10 February 2015 through 11 February 2015
ER -