Résumé
Vertex- and face-based subdivision schemes are now routinely used in geometric modeling and computational science, and their primal/dual relationships are well studied. In this paper, we interpret these schemes as defining bases for discrete differential 0- resp. 2-forms, and complete the picture by introducing edge-based subdivision schemes to construct the missing bases for discrete differential 1-forms. Such subdivision schemes map scalar coefficients on edges from the coarse to the refined mesh and are intrinsic to the surface. Our construction is based on treating vertex-, edge-, and face-based subdivision schemes as a joint triple and enforcing that subdivision commutes with the topological exterior derivative. We demonstrate our construction for the case of arbitrary topology triangle meshes. Using Loop's scheme for 0-forms and generalized half-box splines for 2-forms results in a unique generalized spline scheme for 1-forms, easily incorporated into standard subdivision surface codes. We also provide corresponding boundary stencils. Once a metric is supplied, the scalar 1-form coefficients define a smooth tangent vector field on the underlying subdivision surface. Design of tangent vector fields is made particularly easy with this machinery as we demonstrate.
| langue originale | Anglais |
|---|---|
| Pages (de - à) | 1041-1048 |
| Nombre de pages | 8 |
| journal | ACM Transactions on Graphics |
| Volume | 25 |
| Numéro de publication | 3 |
| Les DOIs | |
| état | Publié - 1 juil. 2006 |
| Modification externe | Oui |
| Evénement | ACM SIGGRAPH 2006 - Boston, MA, États-Unis Durée: 30 juil. 2006 → 3 août 2006 |
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