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Emptiness of alternating tree automata using games with imperfect information

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Résumé

We consider the emptiness problem for alternating tree automata, with two acceptance semantics: classical (all branches are accepted) and qualitative (almost all branches are accepted). For the classical semantics, the usual technique to tackle this problem relies on a Simulation Theorem which constructs an equivalent non-deterministic automaton from the original alternating one, and then checks emptiness by a reduction to a two-player perfect information game. However, for the qualitative semantics, no simulation of alternation by means of non-determinism is known. We give an alternative technique to decide the emptiness problem of alternating tree automata, that does not rely on a Simulation Theorem. Indeed, we directly reduce the emptiness problem to solving an imperfect information two-player parity game. Our new approach can successfully be applied to both semantics, and yields decidability results with optimal complexity; for the qualitative semantics, the key ingredient in the proof is a positionality result for stochastic games played over infinite graphs.

langue originaleAnglais
titreLeibniz International Proceedings in Informatics, LIPIcs
rédacteurs en chefAnil Seth, Nisheeth K. Vishnoi
EditeurSchloss Dagstuhl- Leibniz-Zentrum fur Informatik GmbH, Dagstuhl Publishing
Pages299-311
Nombre de pages13
ISBN (Electronique)9783939897644
Les DOIs
étatPublié - 1 déc. 2013
Modification externeOui
Evénement33rd International Conference on Foundations of Software Technology and Theoretical Computer Science, FSTTCS 2013 - Guwahati, Inde
Durée: 12 déc. 201314 déc. 2013

Série de publications

NomLeibniz International Proceedings in Informatics, LIPIcs
Volume24
ISSN (imprimé)1868-8969

Une conférence

Une conférence33rd International Conference on Foundations of Software Technology and Theoretical Computer Science, FSTTCS 2013
Pays/TerritoireInde
La villeGuwahati
période12/12/1314/12/13

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