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Finding the bandit in a graph: Sequential search-and-stop

  • INRIA Institut National de Recherche en Informatique et en Automatique
  • ENS Paris-Saclay

Résultats de recherche: Contribution à une conférencePapierRevue par des pairs

Résumé

We consider the problem where an agent wants to find a hidden object that is randomly located in some vertex of a directed acyclic graph (DAG) according to a fixed but possibly unknown distribution. The agent can only examine vertices whose in-neighbors have already been examined. In this paper, we address a learning setting where we allow the agent to stop before having found the object and restart searching on a new independent instance of the same problem. Our goal is to maximize the total number of hidden objects found given a time budget. The agent can thus skip an instance after realizing that it would spend too much time on it. Our contributions are both to the search theory and multi-armed bandits. If the distribution is known, we provide a quasi-optimal and efficient stationary strategy. If the distribution is unknown, we additionally show how to sequentially approximate it and, at the same time, act near-optimally in order to collect as many hidden objects as possible.

langue originaleAnglais
étatPublié - 1 janv. 2019
Modification externeOui
Evénement22nd International Conference on Artificial Intelligence and Statistics, AISTATS 2019 - Naha, Japon
Durée: 16 avr. 201918 avr. 2019

Une conférence

Une conférence22nd International Conference on Artificial Intelligence and Statistics, AISTATS 2019
Pays/TerritoireJapon
La villeNaha
période16/04/1918/04/19

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