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Functional units for 3D graphics decoders

  • CNRS SAMOVAR UMR 5157

Résultats de recherche: Contribution à un journal › Article de conférence › Revue par des pairs

Résumé

The main objective of this paper is to introduce the concept of reconfigurable graphic coding and an implementation of this concept under the form of a functional units library. The heterogeneity of data for 3D graphics objects representation requires the adaptability of the compression schemas. Although these schemas inherently share the same classical data processing chain, the components forming it may vary with respect to the dimension, range, correlation type. Based on the analysis of traditional, yet state of the art 3D graphics compression approaches, we propose a set of processing units. We show how this set can be configured/connected into a network to obtain reference decoders. Moreover, the network can be reconfigured at the run time, based on information that is provided with the encoded object. This modular concept of functional units allows optimized management of computation relative to the hardware architecture (CPU, GPU, FPGA, etc.).

langue originaleAnglais
Numéro d'article6231968
Pages (de - à)1183-1188
Nombre de pages6
journalProceedings of the International Conference on Optimisation of Electrical and Electronic Equipment, OPTIM
Les DOIs
étatPublié - 13 août 2012
Modification externeOui
Evénement2012 13th International Conference on Optimization of Electrical and Electronic Equipment, OPTIM 2012 - Brasov, Roumanie
Durée: 24 mai 2012 → 26 mai 2012

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