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Game theoretic framework for reputation-based distributed intrusion detection

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Résumé

Host-Based Intrusion Detection Systems (HIDS) have been widely used to detect malicious behaviors of nodes in heterogenous networks. Collaborative intrusion detection can be more secure with a framework using reputation aggregation as an incentive. The problem of incentives and efficiency are well known problems that can be addressed in such collaborative environment. In this paper, we propose to use game theory to improve detection and optimize intrusion detection systems used in collaboration. The main contribution of this paper is that the reputation of HIDS is evaluated before modeling the game between the HIDS and attackers. Our proposal has three phases: the first phase builds reputation evaluation between HIDS and estimates the reputation for each one. In the second phase, a proposed algorithm elects a leader using reputation value to make decisions. In the last phase, using game theory the leader decides to activate or not the HIDS for optimization reasons.

langue originaleAnglais
titreProceedings - SocialCom/PASSAT/BigData/EconCom/BioMedCom 2013
Pages558-563
Nombre de pages6
Les DOIs
étatPublié - 1 déc. 2013
Modification externeOui
Evénement2013 ASE/IEEE Int. Conf. on Social Computing, SocialCom 2013, the 2013 ASE/IEEE Int. Conf. on Big Data, BigData 2013, the 2013 Int. Conf. on Economic Computing, EconCom 2013, the 2013 PASSAT 2013, and the 2013 ASE/IEEE Int. Conf. on BioMedCom 2013 - Washington, DC, États-Unis
Durée: 8 sept. 201314 sept. 2013

Série de publications

NomProceedings - SocialCom/PASSAT/BigData/EconCom/BioMedCom 2013

Une conférence

Une conférence2013 ASE/IEEE Int. Conf. on Social Computing, SocialCom 2013, the 2013 ASE/IEEE Int. Conf. on Big Data, BigData 2013, the 2013 Int. Conf. on Economic Computing, EconCom 2013, the 2013 PASSAT 2013, and the 2013 ASE/IEEE Int. Conf. on BioMedCom 2013
Pays/TerritoireÉtats-Unis
La villeWashington, DC
période8/09/1314/09/13

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