TY - GEN
T1 - Gesture-aware remote controls
T2 - 2011 ACM International Conference on Multimodal Interaction, ICMI'11
AU - Bailly, Gilles
AU - Vo, Dong Bach
AU - Lecolinet, Eric
AU - Guiard, Yves
PY - 2011/12/19
Y1 - 2011/12/19
N2 - Interaction with TV sets, set-top boxes or media centers strongly differs from interaction with personal computers: not only does a typical remote control suffer strong form factor limitations but the user may well be slouching in a sofa. In the face of more and more data, features, and services made available on interactive televisions, we propose to exploit the new capabilities provided by gesture-aware remote controls. We report the data of three user studies that suggest some guidelines for the design of a gestural vocabulary and we propose five novel interaction techniques. Study 1 reports that users spontaneously perform pitch and yaw gestures as the first modality when interacting with a remote control. Study 2 indicates that users can accurately select up to 5 items with eyes-free roll gestures. Capitalizing on our findings, we designed five interaction techniques that use either device motion, or button-based interaction, or both. They all favor the transition from novice to expert usage for selecting favorites. Study 3 experimentally compares these techniques. It reveals that motion of the device in 3D space, associated with finger presses at the surface of the device, is achievable, fast and accurate. Finally, we discuss the integration of these techniques into a coherent multimedia menu system.
AB - Interaction with TV sets, set-top boxes or media centers strongly differs from interaction with personal computers: not only does a typical remote control suffer strong form factor limitations but the user may well be slouching in a sofa. In the face of more and more data, features, and services made available on interactive televisions, we propose to exploit the new capabilities provided by gesture-aware remote controls. We report the data of three user studies that suggest some guidelines for the design of a gestural vocabulary and we propose five novel interaction techniques. Study 1 reports that users spontaneously perform pitch and yaw gestures as the first modality when interacting with a remote control. Study 2 indicates that users can accurately select up to 5 items with eyes-free roll gestures. Capitalizing on our findings, we designed five interaction techniques that use either device motion, or button-based interaction, or both. They all favor the transition from novice to expert usage for selecting favorites. Study 3 experimentally compares these techniques. It reveals that motion of the device in 3D space, associated with finger presses at the surface of the device, is achievable, fast and accurate. Finally, we discuss the integration of these techniques into a coherent multimedia menu system.
KW - 10-foot interaction
KW - ITV
KW - menu
KW - mid-air gestures
KW - remote control
UR - https://www.scopus.com/pages/publications/83455242830
U2 - 10.1145/2070481.2070530
DO - 10.1145/2070481.2070530
M3 - Conference contribution
AN - SCOPUS:83455242830
SN - 9781450306416
T3 - ICMI'11 - Proceedings of the 2011 ACM International Conference on Multimodal Interaction
SP - 263
EP - 270
BT - ICMI'11 - Proceedings of the 2011 ACM International Conference on Multimodal Interaction
Y2 - 14 November 2011 through 18 November 2011
ER -