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Learning elementary structures for 3D shape generation and matching

  • Theo Deprelle
  • , Thibault Groueix
  • , Matthew Fisher
  • , Vladimir G. Kim
  • , Bryan C. Russell
  • , Mathieu Aubry
  • Université Paris-Est
  • Adobe Research

Résultats de recherche: Contribution à un journalArticle de conférenceRevue par des pairs

Résumé

We propose to represent shapes as the deformation and combination of learnable elementary 3D structures, which are primitives resulting from training over a collection of shapes. We demonstrate that the learned elementary 3D structures lead to clear improvements in 3D shape generation and matching. More precisely, we present two complementary approaches for learning elementary structures: (i) patch deformation learning and (ii) point translation learning. Both approaches can be extended to abstract structures of higher dimensions for improved results. We evaluate our method on two tasks: reconstructing ShapeNet objects and estimating dense correspondences between human scans (FAUST inter challenge). We show 16% improvement over surface deformation approaches for shape reconstruction and outperform FAUST inter and intra challenge state of the art by 2% and 7%, respectively.

langue originaleAnglais
journalAdvances in Neural Information Processing Systems
Volume32
étatPublié - 1 janv. 2019
Modification externeOui
Evénement33rd Annual Conference on Neural Information Processing Systems, NeurIPS 2019 - Vancouver, Canada
Durée: 8 déc. 201914 déc. 2019

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