Résumé
Infinite discrete stable Boltzmann maps are “heavy-tailed” generalisations of the well-known uniform infinite planar quadrangulation. Very efficient tools to study these objects are Markovian step-by-step explorations of the graph called peeling processes. Such a process depends on an algorithm that at each step selects the next edge where the exploration continues. We prove here that, whatever the algorithm, a peeling process always reveals about the same portion of the map, thus growing roughly like metric balls. Applied to well-designed algorithms, this enables us to easily compare distances in the map and in its dual, as well as to control the so-called pioneer points of the simple random walk, both on the map and on its dual.
| Titre traduit de la contribution | Sur les explorations markoviennes des cartes planaires aléatoires |
|---|---|
| langue originale | Anglais |
| Pages (de - à) | 709-732 |
| Nombre de pages | 24 |
| journal | Bulletin de la Societe Mathematique de France |
| Volume | 148 |
| Numéro de publication | 4 |
| Les DOIs | |
| état | Publié - 1 janv. 2020 |
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