@inbook{e236e76334b4489e956fe1ba7a18767a,
title = "Mixed-Reality Prototypes to Support Early Creative Design",
abstract = "The domain we address is creative design, mainly architecture. Rooted in a multidisciplinary approach as well as a deep understanding of architecture and design, our method aims at proposing adapted mixed-reality solutions to support two crucial activities: sketch-based preliminary design and distant synchronous collaboration in design. This chapter provides a summary of our work on a mixed-reality device, based on a drawing table (the Virtual Desktop), designed specifically to address real-life/business-focused issues. We explain our methodology, describe the two supported activities and the related users{\textquoteright} needs, detail the technological solution we have developed, and present the main results of multiple evaluation sessions. We conclude with a discussion of the usefulness of a profession-centered methodology and the relevance of mixed reality to support creative design activities.",
keywords = "Creative design, Sketching tools, User-centered design, Virtual desktop",
author = "St{\'e}phane Safin and Vincent Delfosse and Pierre Leclercq",
note = "Publisher Copyright: {\textcopyright} Springer-Verlag London 2010.",
year = "2010",
month = jan,
day = "1",
doi = "10.1007/978-1-84882-733-2\_21",
language = "English",
series = "Human - Computer Interaction Series",
publisher = "Springer International Publishing",
pages = "419--445",
booktitle = "Human - Computer Interaction Series",
}