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Playable Environments: Video Manipulation in Space and Time

  • Willi Menapace
  • , Stephane Lathuiliere
  • , Aliaksandr Siarohin
  • , Christian Theobalt
  • , Sergey Tulyakov
  • , Vladislav Golyanik
  • , Elisa Ricci
  • Università di Trento
  • Max-Planck-Institut fur Informatik
  • Snap Inc.
  • Fondazione Bruno Kessler

Résultats de recherche: Le chapitre dans un livre, un rapport, une anthologie ou une collectionContribution à une conférenceRevue par des pairs

Résumé

We present Playable Environments-a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a video by providing a sequence of desired actions. The actions are learnt in an unsupervised manner. The camera can be controlled to get the desired viewpoint. Our method builds an environment state for each frame, which can be manipulated by our proposed action mod-ule and decoded back to the image space with volumetric rendering. To support diverse appearances of objects, we extend neural radiance fields with style-based modulation. Our method trains on a collection of various monocular videos requiring only the estimated camera parameters and 2D object locations. To set a challenging benchmark, we in-troduce two large scale video datasets with significant cam-era movements. As evidenced by our experiments, playable environments enable several creative applications not at-tainable by prior video synthesis works, including playable 3D video generation, stylization and manipulation11willi-menapace.github.io/playable-environments-website.

langue originaleAnglais
titreProceedings - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
EditeurIEEE Computer Society
Pages3574-3583
Nombre de pages10
ISBN (Electronique)9781665469463
Les DOIs
étatPublié - 1 janv. 2022
Evénement2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022 - New Orleans, États-Unis
Durée: 19 juin 202224 juin 2022

Série de publications

NomProceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Volume2022-June
ISSN (imprimé)1063-6919

Une conférence

Une conférence2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
Pays/TerritoireÉtats-Unis
La villeNew Orleans
période19/06/2224/06/22

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