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Robust approachability and regret minimization in games with partial monitoring

  • Technion - Israel Institute of Technology
  • ENS Paris-Saclay
  • PSL research University & IPSL
  • Hec Paris Paris

Résultats de recherche: Contribution à un journalArticle de conférenceRevue par des pairs

Résumé

Approachability has become a standard tool in analyzing learning algorithms in the adversarial online learning setup. We develop a variant of approachability for games where there is ambiguity in the obtained reward that belongs to a set, rather than being a single vector. Using this variant we tackle the problem of approachability in games with partial monitoring and develop simple and efficient algorithms (i.e., with constant per-step complexity) for this setup. We finally consider external and internal regret in repeated games with partial monitoring, for which we derive regret-minimizing strategies based on approachability theory.

langue originaleAnglais
Pages (de - à)515-536
Nombre de pages22
journalJournal of Machine Learning Research
Volume19
étatPublié - 1 janv. 2011
Modification externeOui
Evénement24th International Conference on Learning Theory, COLT 2011 co located with Foundation of Computational Mathematics Conference, FOCM 2011 - Budapest, Hongrie
Durée: 9 juil. 201111 juil. 2011

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