@inproceedings{216a7340d6ae4d79b457a1300c22d1c8,
title = "Routing games for traffic engineering",
abstract = "Current data network scenario makes Traffic Engineering (TE) a very challenging task. The ever growing access rates and new applications running on end-hosts result in more variable and unpredictable traffic patterns. By providing origin-destination pairs with several possible paths, load-balancing has proved itself an excellent tool to face this uncertainty. In particular, mechanisms where routers greedily minimize a path cost function (thus requiring minimum coordination) have been studied from a game-theoretic perspective in what is known as a Routing Game (RG). The contribution of this paper is twofold. We first propose a new RG specifically designed for elastic traffic, where we maximize the total utility through load-balancing only. Secondly, we consider several important RGs from a TE perspective and, using several real topologies and traffic demands, present a thorough comparison of their performance. This paper brings insight into several RGs, which will help one in choosing an adequate dynamic load-balancing mechanism. The comparison shows that the performance gain of the proposed game can be important.",
keywords = "Load balancing, Routing games, Traffic engineering, Wardrop equilibrium",
author = "Federico Larroca and Rougier, \{Jean Louis\}",
year = "2009",
month = nov,
day = "19",
doi = "10.1109/ICC.2009.5199427",
language = "English",
isbn = "9781424434350",
series = "IEEE International Conference on Communications",
booktitle = "Proceedings - 2009 IEEE International Conference on Communications, ICC 2009",
note = "2009 IEEE International Conference on Communications, ICC 2009 ; Conference date: 14-06-2009 Through 18-06-2009",
}