TY - GEN
T1 - Scalable Optimal Classifiers for Adversarial Settings Under Uncertainty
AU - Roussillon, Benjamin
AU - Loiseau, Patrick
N1 - Publisher Copyright:
© 2021, Springer Nature Switzerland AG.
PY - 2021/1/1
Y1 - 2021/1/1
N2 - We consider the problem of finding optimal classifiers in an adversarial setting where the class-1 data is generated by an attacker whose objective is not known to the defender—an aspect that is key to realistic applications but has so far been overlooked in the literature. To model this situation, we propose a Bayesian game framework where the defender chooses a classifier with no a priori restriction on the set of possible classifiers. The key difficulty in the proposed framework is that the set of possible classifiers is exponential in the set of possible data, which is itself exponential in the number of features used for classification. To counter this, we first show that Bayesian Nash equilibria can be characterized completely via functional threshold classifiers with a small number of parameters. We then show that this low-dimensional characterization enables us to develop a training method to compute provably approximately optimal classifiers in a scalable manner; and to develop a learning algorithm for the online setting with low regret (both independent of the dimension of the set of possible data). We illustrate our results through simulations.
AB - We consider the problem of finding optimal classifiers in an adversarial setting where the class-1 data is generated by an attacker whose objective is not known to the defender—an aspect that is key to realistic applications but has so far been overlooked in the literature. To model this situation, we propose a Bayesian game framework where the defender chooses a classifier with no a priori restriction on the set of possible classifiers. The key difficulty in the proposed framework is that the set of possible classifiers is exponential in the set of possible data, which is itself exponential in the number of features used for classification. To counter this, we first show that Bayesian Nash equilibria can be characterized completely via functional threshold classifiers with a small number of parameters. We then show that this low-dimensional characterization enables us to develop a training method to compute provably approximately optimal classifiers in a scalable manner; and to develop a learning algorithm for the online setting with low regret (both independent of the dimension of the set of possible data). We illustrate our results through simulations.
U2 - 10.1007/978-3-030-90370-1_5
DO - 10.1007/978-3-030-90370-1_5
M3 - Conference contribution
AN - SCOPUS:85119329076
SN - 9783030903695
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 80
EP - 97
BT - Decision and Game Theory for Security - 12th International Conference, GameSec 2021, Proceedings
A2 - Bošanský, Branislav
A2 - Gonzalez, Cleotilde
A2 - Rass, Stefan
A2 - Rass, Stefan
A2 - Sinha, Arunesh
PB - Springer Science and Business Media Deutschland GmbH
T2 - 12th International Conference on Decision and Game Theory for Security, GameSec 2021
Y2 - 25 October 2021 through 27 October 2021
ER -