Résumé
We consider the classical multi-armed bandit problem, but with strategic arms. In this context, each arm is characterized by a bounded support reward distribution and strategically aims to maximize its own utility by potentially retaining a portion of its reward, and disclosing only a fraction of it to the learning agent. This scenario unfolds as a game over T rounds, leading to a competition of objectives between the learning agent, aiming to minimize their regret, and the arms, motivated by the desire to maximize their individual utilities. To address these dynamics, we introduce a new mechanism that establishes an equilibrium wherein each arm behaves truthfully and discloses as much of its rewards as possible. With this mechanism, the agent can attain the second-highest average (true) reward among arms, with a cumulative regret bounded by O(log(T)/∆) (problem-dependent) or O(pT log(T)) (worst-case).
| langue originale | Anglais |
|---|---|
| journal | Advances in Neural Information Processing Systems |
| Volume | 37 |
| état | Publié - 1 janv. 2024 |
| Evénement | 38th Conference on Neural Information Processing Systems, NeurIPS 2024 - Vancouver, Canada Durée: 9 déc. 2024 → 15 déc. 2024 |
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