Résumé
In social HRI context, the robot’s usefulness and appropriate behavior plays an important role. A robot should be able to understand the human’s internal state (i.e., physiological and psychological states) so as to provide an adaptive and thus efficient assistance within daily life activities. Measuring stress and frustration of an individual while performing a certain task is a critical element that can help the robot adapt its behavior so as to improve user’s interest and task performance and to reduce his/her frustration. In this paper, we designed an experiment called “Stress Game”. In our work, stress is measured in terms of heart rate signal. The robot displays different behaviors as a function of user’s personality and game condition. We conducted our experiments with the NAO robot. The experimental results support our hypotheses that the robot has a positive effect on stress relief.
| langue originale | Anglais |
|---|---|
| Pages (de - à) | 227-240 |
| Nombre de pages | 14 |
| journal | International Journal of Social Robotics |
| Volume | 7 |
| Numéro de publication | 2 |
| Les DOIs | |
| état | Publié - 1 avr. 2015 |
| Modification externe | Oui |
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