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Surfel stripping

  • Univ. Bordeaux
  • ESTIA

Résultats de recherche: Le chapitre dans un livre, un rapport, une anthologie ou une collectionContribution à une conférenceRevue par des pairs

3 Citations (Scopus)

Résumé

This paper presents an efficient combination of techniques for fast stripping and multiresolution rendering of Point-Based Surfaces (PBS) called Surfel Stripping. Surfel Strips are small triangle strips that interpolate the PBS. There are two major contributions. First, at loading time, we efficiently convert the PBS into triangle strips. This is done by first generating a set of overlapping small triangular meshes that interpolate the PBS, then removing redundant triangles and finally stripping the small triangular meshes by using a cache-friendly stripping method. All these operations are performed by using an octree data structure. Second, we reuse this data structure for providing a multiresolution interactive visualization of the surfel strips at rendering time. Since Surfel Stripping is local and very fast, it can be used in a lot of situations as an object-space alternative to the image-space surface splatting and thus be considered half way between point-based rendering and local polygonal generation. Rendering Surfel Strips is very efficient since it neither requires multi-pass rendering nor time-consuming vertex/fragment shaders compared to surface splatting. We show also how to exploit the locality of the surfel strips for maintaining compatibility with point-based modeling tools, such as local deformations of surfaces. We finally give some examples of well known visual enrichments developed for polygons, directly applied to PBS thanks to surfel strips.

langue originaleAnglais
titreProceedings - GRAPHITE 2005 - 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia
Pages177-186
Nombre de pages10
Les DOIs
étatPublié - 1 déc. 2005
Modification externeOui
EvénementGRAPHITE 2005 - 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia - Dunedin, Nouvelle-Zélande
Durée: 29 nov. 20052 déc. 2005

Série de publications

NomProceedings - GRAPHITE 2005 - 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia

Une conférence

Une conférenceGRAPHITE 2005 - 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia
Pays/TerritoireNouvelle-Zélande
La villeDunedin
période29/11/052/12/05

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