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Timed Obstruction Logic: A Timed Approach to Dynamic Game Reasoning

  • Institut Polytechnique de Paris

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Résumé

Real-time cybersecurity and privacy applications require reliable verification methods and system design tools to ensure their correctness. Recently, a growing literature has recognized Timed Game Theory as a sound theoretical foundation for modeling strategic interactions between attackers and defenders. This paper proposes Timed Obstruction Logic (TOL), a formalism for verifying specific timed games with real-time objectives unfolding in dynamic models. These timed games involve players whose discrete and continuous actions can impact the underlying timed game model. We show that TOL can be used to describe important timed properties of real-time cybersecurity games. Finally, we provide a verification procedure for TOL and show that its complexity is PSPACE-complete, meaning that it is not higher than that of classical timed temporal logics like TCTL. Thus, we increase the expressiveness of properties without incurring any additional complexity.

langue originaleAnglais
titreProceedings of the 24th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2025
rédacteurs en chefYevgeniy Vorobeychik, Sanmay Das, Ann Nowe
EditeurInternational Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS)
Pages1272-1281
Nombre de pages10
ISBN (Electronique)9798400714269
étatPublié - 1 janv. 2025
Evénement24th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2025 - Detroit, États-Unis
Durée: 19 mai 202523 mai 2025

Série de publications

NomProceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
ISSN (imprimé)1548-8403
ISSN (Electronique)1558-2914

Une conférence

Une conférence24th International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2025
Pays/TerritoireÉtats-Unis
La villeDetroit
période19/05/2523/05/25

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